DYSPROS MODS (
powergamer) wrote2013-04-02 01:25 pm
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APPLICATIONS
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about applying
If you'd like to apply for a character, you're in the right place! As of June 24, applications are now always open. Fill out one of the two forms on this page depending on the type of character you're applying for and post it in the comments of this entry. While you fill out your application, here are a few things to keep in mind:
application for canon characters:
OOC
IC
SAMPLES
SAMPLE APPLICATIONS
Arcueid Brunestud, Tsukihime
Panda, Shirokuma Cafe
application for original characters:
OOC
IC
SAMPLES
SAMPLE APPLICATIONS
Sidel Blanchet, Original Character
Cheriour, Original Character
If you'd like to apply for a character, you're in the right place! As of June 24, applications are now always open. Fill out one of the two forms on this page depending on the type of character you're applying for and post it in the comments of this entry. While you fill out your application, here are a few things to keep in mind:
- Please read over the rules and FAQ before you begin to fill out your application—This will save you headaches later!
- Check the taken and reserved pages to make sure that your character isn't listed on either (unless you reserved them, naturally).
- Please check your application for spelling and grammatical errors. While we're hardly going to reject for a misspelled word or two, a large amount of errors makes us much more likely to reject an application.
- Plagiarism is unacceptable. If we find an application has been plagiarized, it will result in immediate rejection and a ban from the game.
- You may app ONE character per round, for a total of THREE characters in the game. You may have two characters from the same canon provided they have little or no interaction in canon.
- If you're already in the game, all of your current characters must have passed the last AC to apply for a new character. If this is your first character, don't worry about this, of course!
- When posting your application, please format the subject line of your first comment in some form of Character Name - Series - Reserved/Unreserved in that order. Do not link to your application.
- Original characters are allowed, but their applications are judged to a much higher standard than canon characters. We want to make sure that the character and their world are thought-out and developed. This isn't meant to discourage such characters in the slightest, so all this really means is take care to explain the world your character comes from especially, since all we have to judge them by is what you tell us!
- If we ask for a revision, don't worry! Usually we just need clarification on something before we decide on your application. If you are asked for one, you have five days to supply the requested revision.
application for canon characters:
OOC
NAME: Your name.
USERNAME: Your personal Dreamwidth account.
CONTACT: email/aim/
plurkname/what have you
CHARACTERS IN GAME: put N/A if none
USERNAME: Your personal Dreamwidth account.
CONTACT: email/aim/
CHARACTERS IN GAME: put N/A if none
IC
NAME: Your character's name.
CANON: Your character's canon. Please note the specific canon if the character is from a large franchise (i.e. Marvel Comics vs. Marvel Cinematic Universe) or has different ways the canon can progress (i.e. Fate/Stay Night's routes).
CANON POINT: At what point are you pulling your character from?
AGE: How old is the character?
APPEARANCE: A link to a picture is fine! It's recommended to upload it to Imgur or a similar site to prevent pesky hotlinking images!
PERSONALITY: This is the most important part of your app, so take special care with this section. Describe their personality, and use canon to support this section as needed. While quality is of course more important than quantity, we're likely to ask for a revision if this section is less than three solid paragraphs.
PROJECTED CLASS: Which base class can you see your character having and why? This doesn't need to be more than a paragraph, but we just want to make sure you understand the class system and think about how your character will fit into it!
OTHER: Additional notes/questions about the character go here.
CANON: Your character's canon. Please note the specific canon if the character is from a large franchise (i.e. Marvel Comics vs. Marvel Cinematic Universe) or has different ways the canon can progress (i.e. Fate/Stay Night's routes).
CANON POINT: At what point are you pulling your character from?
AGE: How old is the character?
APPEARANCE: A link to a picture is fine! It's recommended to upload it to Imgur or a similar site to prevent pesky hotlinking images!
PERSONALITY: This is the most important part of your app, so take special care with this section. Describe their personality, and use canon to support this section as needed. While quality is of course more important than quantity, we're likely to ask for a revision if this section is less than three solid paragraphs.
PROJECTED CLASS: Which base class can you see your character having and why? This doesn't need to be more than a paragraph, but we just want to make sure you understand the class system and think about how your character will fit into it!
OTHER: Additional notes/questions about the character go here.
SAMPLES
FIRST PERSON SAMPLE: Links to threads from previous games, memes and museboxes are allowed, but must be within the past six months.
THIRD PERSON SAMPLE Must take place in the game's setting. 300 words minimum.
THIRD PERSON SAMPLE Must take place in the game's setting. 300 words minimum.
SAMPLE APPLICATIONS
Arcueid Brunestud, Tsukihime
Panda, Shirokuma Cafe
application for original characters:
OOC
NAME: Your name.
USERNAME: Your personal Dreamwidth account.
CONTACT: email/aim/
plurkname/what have you
CHARACTERS IN GAME: put N/A if none
USERNAME: Your personal Dreamwidth account.
CONTACT: email/aim/
CHARACTERS IN GAME: put N/A if none
IC
NAME: Your character's name.
AGE: How old is the character?
APPEARANCE: A link to a picture is fine! It's recommended to upload it to Imgur or a similar site to prevent pesky hotlinking images!
WORLD INFO: Explain the world that your character comes from. While we hardly want pages and pages of information, this does need to be a solid section. Relay the parts of the characters world that relate directly to them or have affected them the most. We're looking for evidence that this character is clearly thought out, and in absence of a canon, this section is how we'll be judging your character for consistency.
BACKGROUND: Your character's history/background. This doesn't need to be extensively detailed, but we need to know what made the character who they are today.
PERSONALITY: This is the most important part of your app, so take special care with this section. Describe their personality, and use canon to support this section as needed. While quality is of course more important than quantity, we're likely to ask for a revision if this section is less than three solid paragraphs.
PROJECTED CLASS Which base class can you see your character having and why? This doesn't need to be more than a paragraph, but we just want to make sure you understand the class system and think about how your character will fit into it!
OTHER Additional notes/questions about the character go here.
AGE: How old is the character?
APPEARANCE: A link to a picture is fine! It's recommended to upload it to Imgur or a similar site to prevent pesky hotlinking images!
WORLD INFO: Explain the world that your character comes from. While we hardly want pages and pages of information, this does need to be a solid section. Relay the parts of the characters world that relate directly to them or have affected them the most. We're looking for evidence that this character is clearly thought out, and in absence of a canon, this section is how we'll be judging your character for consistency.
BACKGROUND: Your character's history/background. This doesn't need to be extensively detailed, but we need to know what made the character who they are today.
PERSONALITY: This is the most important part of your app, so take special care with this section. Describe their personality, and use canon to support this section as needed. While quality is of course more important than quantity, we're likely to ask for a revision if this section is less than three solid paragraphs.
PROJECTED CLASS Which base class can you see your character having and why? This doesn't need to be more than a paragraph, but we just want to make sure you understand the class system and think about how your character will fit into it!
OTHER Additional notes/questions about the character go here.
SAMPLES
FIRST PERSON SAMPLE Links to threads from previous games, memes and museboxes are allowed. Links to threads from previous games, memes and museboxes are allowed, but must be within the past six months.
THIRD PERSON SAMPLE Must take place in the game's setting. 300 words minimum.
THIRD PERSON SAMPLE Must take place in the game's setting. 300 words minimum.
SAMPLE APPLICATIONS
Sidel Blanchet, Original Character
Cheriour, Original Character
Haytham Kenway - Assassin's Creed - Reserved
USERNAME:
CONTACT: NSX.Commander@gmail.com / nsxcommander /
CHARACTERS IN GAME: N/A
IC
CANON: Assassin's Creed III
CANON POINT: 1755, after the initiating Charles into the Templar Order
AGE: 30
APPEARANCE: Image Over Here
PERSONALITY:
Haytham Kenway is a man particularly devoted to his beliefs. He himself laments to his comrades that human history is full of conflicts. When one war ends another begins, the weaker people are always conquered by the stronger. It is a sad inevitable cycle that he would like to change. The way to end all of the struggle in his mind is to give the people a sense of order and purpose. To protect the unenlightened people from the mistakes of the past by leading them towards a more peaceful future. The guiding principal of the Templars is 'peace through control' and Haytham fully believes in this. He finds most people either too ignorant or too greedy to progress past this cycle of war and conflict and thinks that this endless loop can only be stopped once the Templars have full control and final say on everything. He largely blames human nature for conflict and is actually a touch arrogant in thinking his order could do any better, given that they too are humans and subject to the same weaknesses as everyone else. But he does not see it that way. He believes he knows better than most what people are capable of and will lecture anyone needing instruction on this. After all in his eyes they are just naive or uninformed and might be brought around to see reason. In this way of thinking he has a very self righteous streak.
Haytham can be ruthless in pursuing his goals but he is not irredeemably cruel. Haytham sees no difficulty in carrying out assassinations even when the victim's family is there, he sets ambushes to kill soldiers, and will murder former allies if there is something to be gained from their deaths. But, like the assassins he does not kill innocent civilians and in fact he becomes incensed when a fellow Templar breaks this rule. During the Austrian War of Succession Haytham watched Braddock brutally kill a family just because they had dared to ask Braddock’s retreating army for safe passage on the boats to avoid the French army when they overran the British defenses and sacked the nearby town. General Braddock would later be murdered by Haytham and he would mention this senseless slaughter as one of the reasons why. More than that Haytham admits Braddock's death will open negotiations with the native people and he might be able to find the hidden precursor temple and the secrets contained within. That would strengthen the Templar Order and it was more than worth the sacrifice of one life to find. This ruthless tendency of Haytham's only grows stronger with age as he has moments of tormenting people for information, leaving no informant alive and trying to force his viewpoint more than before. In fact his own later cruelty seems to surprise him. But in his youth this ruthless streak is much more contained. He threatens more than he actually causes lasting injury and seems to act more to defend his cause with the least amount of casualties. He even apologizes to the assassin he kills in the theater before ending his life and seems genuinely sorry to have to murder him.
Haytham expects his inferiors to listen to his orders when he speaks and carry out their duties without fail. While he can at times find the mannerisms of the lower classes amusing, like Thomas Hickey's unique way with words, he can also be dismissive of them. Like when he and Charles are walking through the streets of Boston and a thief grabs a piece of produce from a lady and runs off with it. He could easily have chased down the thief and helped the woman retrieve her property but instead he just turns to Charles and calls Boston a ‘lively city’ while the thief is allowed to make his escape. He didn’t bother to dirty his hands helping the lower-class woman stop the thief or assist her in the slightest by helping her pick up the other produce the thief had scattered all over the ground in his bid to escape. He just commented on the situation and kept right on walking. The difference probably that being Thomas was a Templar and therefore an equal while the woman was an unknown and therefore beneath him.
The Grand Master is poised and 'dashing as they come' as he would later be described by a member of the assassin order who saw him in his youth. Haytham dresses well and carries himself with an air of authority. Quick witted he is able to return any insult leveled against him and if words prove insufficient he is more than capable of backing them up in armed or unarmed combat. More than once Haytham has taken on, and defeated, a group of men who failed to show him the proper respect. When fighting isn't necessary Haytham is very well spoken and can often bring people around to his way of thinking just through the power of conversation. Haytham is unflappable whether in times of peace or times of conflict, able to quickly get a feel for whatever situation he is in and devise a plan that best handles it. He is able to easily infiltrate a fort with his men and free the captive natives being held there and seemingly just as easily done he would later some how manage to wipe out the Colonial Assassin Order leaving only one broken man alive from that group. Haytham prefers to be honest with the members of his order, and later also with his son, in that he will tell them the truth of things as he sees it. When asked about his past with Braddock by a member of the Templars Haytham relates the story without a pause. As he put it, "We are brothers now. There should be no secrets between us."
While he might not always go about it in the correct way, Haytham does try to shape the world into what he believes would be a peaceful place. He looks out for those who agree with him, tricks or eliminates those that do not, all with the thought in mind that eventually this will lead to the greater good, a world without conflict. He can be insensitive and ruthless but with a cause that important he sees the actions he takes as justified.
PROJECTED CLASS:
After looking at the classes I think Haytham would fit best with the Thief/Assassin class. He already possesses many of the skills of assassins since in canon his father was one and he passed on many of those skills to his son. He knows how to pick locks or pockets and is adept at blending into crowds to escape capture. Haytham can get close enough to targets to overhear their conversations without being seen or stealthily end their life. He is a master swordsman but can handle many other kinds of weapons with equal skill. Haytham is a accomplished free runner and can scale the sides of buildings, run across clothes lines with ease, and leap the gaps between roofs to traverse a city without ever touching the ground.
OTHER: Um, nothing I can think of.
SAMPLES
[Video]
[He had by now been able to at least become some what familiar with the workings of this... enchanted gemstone, so his first foray into using the item for communication could be done formally and with some measure of grace. He wouldn't be fumbling with the device over the course of the conversation.]
I am Haytham Kenway. As I have been told we have all been brought here as the product of some kind of legend. The result of a whim of a God resting on the castle's top floor.
[His tone suggested he did not care very much for the legend and his next words no doubt proved that.]
I have no intention of sitting around and waiting for some mythical divine power to show us the way. We might not know this world or the ways of its people but we do have our own skills. I would like to know what you have observed since you arrived. Did you all come through the castle? Have any of you managed to see past the wall to what lies on the other side?
And perhaps most importantly what you intend to do now that you are here? This city has it's own form of regulation, what with the guilds, but that might yet be improved upon. We might be able to shape this city into something even greater than it is.
THIRD PERSON SAMPLE
Haytham moved through the marketplace for the moment unaware that he was being stalked. He was new and clearly looked the part. Clothing like his, the colonial style jacket and tricorne hat, did draw attention especially since there was no crowd out to mingle with today. The light rain had driven most honest citizens indoors. Those that were left were either in serious need of fixings for dinner, a new arrival, or up to no good.
The Grand Master became aware of the three men who were tailing him when he stepped around the corner of a booth and caught the reflection of one of their number clearly looking in his direction and sneering in one of the tin pots the owner of the booth was displaying for sale. Really, it was not the most subtle approach. These men were the clumsiest thieves he had ever seen. Still maybe they could be useful for something.
A few more twists and turns saw Haytham exit the market area. He walked slowly yet deliberately towards what he had noticed earlier as a small deserted back lot, casually checking occasionally to make certain he had not lost his tail. If those men were to make their move this deserted location would give them the perfect opportunity.
"Hold it right there! We'll be taking those weapons from you!"
Just as expected, these men were predicable. Haytham turned towards the three thieves and inclined his head to one side as he answered their challenge.
"So that's what this is about, you want the weapons I arrived with?"
The gentle hiss of steel leaving its sheath was followed by several swishes as the air around the blade was swept aside during its dance through the space between him and the would-be thieves. A warm up exercise as so far no blood had been spilled.
"You should be careful what you ask for."
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Thank you for applying at Dyspros!
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(Anonymous) 2015-03-21 02:45 pm (UTC)(link)no subject
(Anonymous) 2015-04-26 09:37 pm (UTC)(link)