powergamer: (Default)
DYSPROS MODS ([personal profile] powergamer) wrote2013-04-02 01:25 pm
Entry tags:

APPLICATIONS

APPLICATIONS


july 6, 2013
next processing date

about applying
If you'd like to apply for a character, you're in the right place! As of June 24, applications are now always open. Fill out one of the two forms on this page depending on the type of character you're applying for and post it in the comments of this entry. While you fill out your application, here are a few things to keep in mind:
  • Please read over the rules and FAQ before you begin to fill out your application—This will save you headaches later!
  • Check the taken and reserved pages to make sure that your character isn't listed on either (unless you reserved them, naturally).
  • Please check your application for spelling and grammatical errors. While we're hardly going to reject for a misspelled word or two, a large amount of errors makes us much more likely to reject an application.
  • Plagiarism is unacceptable. If we find an application has been plagiarized, it will result in immediate rejection and a ban from the game.
  • You may app ONE character per round, for a total of THREE characters in the game. You may have two characters from the same canon provided they have little or no interaction in canon.
  • If you're already in the game, all of your current characters must have passed the last AC to apply for a new character. If this is your first character, don't worry about this, of course!
  • When posting your application, please format the subject line of your first comment in some form of Character Name - Series - Reserved/Unreserved in that order. Do not link to your application.
  • Original characters are allowed, but their applications are judged to a much higher standard than canon characters. We want to make sure that the character and their world are thought-out and developed. This isn't meant to discourage such characters in the slightest, so all this really means is take care to explain the world your character comes from especially, since all we have to judge them by is what you tell us!
  • If we ask for a revision, don't worry! Usually we just need clarification on something before we decide on your application. If you are asked for one, you have five days to supply the requested revision.

application for canon characters:



OOC
NAME: Your name.
USERNAME: Your personal Dreamwidth account.
CONTACT: email/aim/[plurk.com profile] plurkname/what have you
CHARACTERS IN GAME: put N/A if none

IC
NAME: Your character's name.
CANON: Your character's canon. Please note the specific canon if the character is from a large franchise (i.e. Marvel Comics vs. Marvel Cinematic Universe) or has different ways the canon can progress (i.e. Fate/Stay Night's routes).
CANON POINT: At what point are you pulling your character from?
AGE: How old is the character?
APPEARANCE: A link to a picture is fine! It's recommended to upload it to Imgur or a similar site to prevent pesky hotlinking images!
PERSONALITY: This is the most important part of your app, so take special care with this section. Describe their personality, and use canon to support this section as needed. While quality is of course more important than quantity, we're likely to ask for a revision if this section is less than three solid paragraphs.
PROJECTED CLASS: Which base class can you see your character having and why? This doesn't need to be more than a paragraph, but we just want to make sure you understand the class system and think about how your character will fit into it!
OTHER: Additional notes/questions about the character go here.

SAMPLES
FIRST PERSON SAMPLE: Links to threads from previous games, memes and museboxes are allowed, but must be within the past six months.
THIRD PERSON SAMPLE Must take place in the game's setting. 300 words minimum.


SAMPLE APPLICATIONS
Arcueid Brunestud, Tsukihime
Panda, Shirokuma Cafe

application for original characters:



OOC
NAME: Your name.
USERNAME: Your personal Dreamwidth account.
CONTACT: email/aim/[plurk.com profile] plurkname/what have you
CHARACTERS IN GAME: put N/A if none

IC
NAME: Your character's name.
AGE: How old is the character?
APPEARANCE: A link to a picture is fine! It's recommended to upload it to Imgur or a similar site to prevent pesky hotlinking images!
WORLD INFO: Explain the world that your character comes from. While we hardly want pages and pages of information, this does need to be a solid section. Relay the parts of the characters world that relate directly to them or have affected them the most. We're looking for evidence that this character is clearly thought out, and in absence of a canon, this section is how we'll be judging your character for consistency.
BACKGROUND: Your character's history/background. This doesn't need to be extensively detailed, but we need to know what made the character who they are today.
PERSONALITY: This is the most important part of your app, so take special care with this section. Describe their personality, and use canon to support this section as needed. While quality is of course more important than quantity, we're likely to ask for a revision if this section is less than three solid paragraphs.
PROJECTED CLASS Which base class can you see your character having and why? This doesn't need to be more than a paragraph, but we just want to make sure you understand the class system and think about how your character will fit into it!
OTHER Additional notes/questions about the character go here.

SAMPLES
FIRST PERSON SAMPLE Links to threads from previous games, memes and museboxes are allowed. Links to threads from previous games, memes and museboxes are allowed, but must be within the past six months.
THIRD PERSON SAMPLE Must take place in the game's setting. 300 words minimum.


SAMPLE APPLICATIONS
Sidel Blanchet, Original Character
Cheriour, Original Character
someonetocarry: (Default)

Zoe Alleyne Washburn | Firefly | Reserved

[personal profile] someonetocarry 2013-05-04 05:41 pm (UTC)(link)
OOC
NAME: Gail
USERNAME: [personal profile] cacopheny
CONTACT: cacopheny@ gmail . com/AIM: throughoblivion
CHARACTERS IN GAME: N/A


IC
NAME: Zoe Alleyne Washburne
CANON: Firefly
CANON POINT: From after the movie Serenity
AGE: 34
APPEARANCE:


PERSONALITY:
The “warrior woman” to the core, Zoe Washburne is tough, powerful in battle, protective of others, and possessed of a strong sense of fair play. She is mostly serious, especially when there’s trouble, though with a dry wit when she does loosen up, particularly when in the company of her jovial husband Wash-- Hoban Washburne-- or her captain in his lighter moments. With strangers, she is private and tight-lipped, but she’ll regale a friend with a story or try to comfort someone (not always well) when they’re worried. Still, she isn't afraid to tell someone the truth, either, even if it isn't the most optimistic thing to say, like reminding Kaylee that sometimes the captain's plans weren't necessarily the best plans. If Mal sees the crew as a family, Zoe is the den mother, albeit the strict den mother with high expectations for her children and an over-protective streak. Even in the war, she never stopped trying to teach those under her and Mal's command, so they wouldn't get themselves killed, and didn't have any qualms about using a nickname or two to drive the point home-- "little one" was a favorite, for younger privates.

Despite her preference for being fair, Zoe doesn’t mind that her current line of work is mostly outside of the law, because they steal from those who either have too much already, like the wealthy Earth-That-Was collector; who no longer need what they’re taking, like the dead; or have the means to replace what was taken, such as the Core planet hospital which could be restocked within a matter of hours. Stealing from the Alliance doesn't bother her at all, since she sees them as patently unfair, hoarding goods that others could use and trying to run people's lives. The criminals who fence their goods are less savory, but they are necessary, and Zoe is also pragmatic: you have to play by the rules of the outer planets to get things done, sometimes, and even the dangerous ones have their own code. When she knows that something planned or done is actually unfair, however, she and Mal always try to do the right thing: for example, when they realized they'd stolen medicine needed by a local mining town, they returned it as soon as they had the chance, despite earning themselves a powerful enemy.

Zoe lives by her head, not her heart, and rarely lets emotion cloud her judgement when in the heat of the moment. Of course, the emotion is still there, just often masked behind a deadpan poker face, and not allowed to sway her if it goes against the practical and intelligent choice. She is calm in the face of danger of all kinds, from a gunfight to a bar brawl, to even negotiations with a wealthy sociopath for her wounded husband and captain. It’s very rare that she lets her heart run away with her when it shouldn’t, and it only takes place in the face of emotional extremes, like when her husband was killed by Reavers, and she let her grief and anger get her wounded; she wanted to hurt the Reavers up close, not hide behind crates and shoot at them. But even then, she wore a stoic mask the whole time, showing emotion only in her actions, not her face.

As former career military, Zoe has a great respect for leadership-- if said leadership is deserved, and has been earned. She is loyal to a fault, once her respect has been earned, sometimes causing friction with her husband when he envied the respect she showed Mal. She is most comfortable when she knows someone’s role in the situation, and is content to keep people in roles they may have since outgrown, such as Mal’s role as her Sergeant in the war, and she tends to follow his lead in many things despite her own ability in leadership. She is capable of doing something other than following his orders blindly, of course, but usually in situations where the captain is not present-- such as when she regained consciousness to find he'd ordered the crew off the ship so he could "go down" with it alone-- or when she thinks it is none of his damn business-- like when he told her not to marry Wash.

On the other hand, while she loves structure and order in her own life, that does not mean she loves rules and regulations. She has a strong distaste for being controlled or ordered about by someone she does not respect-- such as the Alliance authorities on the Core planets. Her feelings towards the Alliance are not as strong or as personal as Mal's, but she doesn't particularly like them, either, and would rather just avoid them if she can. She feels the Core planets are stifling, places where you can get arrested for littering, or so she claims. She goes so far as to avoid even setting foot on one when they dock for legitimate reasons, despite Wash wanting to partake in all the tourist sights on them.

PROJECTED CLASS:
Archer => Gunner

I’ll put her in the Gunner class at the start, given her preference for her short rifle and other projectile weapons, but her additional skill with melee will work well with the acrobatic aspects of the class. I intend to eventually subclass her with Ranger (because animal companions FTW) and maybe one of the more melee classes, possibly Punisher, to make use of those skills she already has, as well. She can’t resist getting in on the action directly sometimes.

OTHER: If there comes any means to get her in the air (flying animals or contraptions!) she’ll most definitely want to try that :: grins ::


SAMPLES

FIRST PERSON SAMPLE:

A network post at her previous game.

THIRD PERSON SAMPLE
Zoe stood in front of the The Gazelle and Child, arms folded across her chest and her now-useless gun slung over her shoulders. It’d been a week, now, and she wasn’t much liking living on the streets and in homeless shelters. Serenity wasn’t here yet, looking for her... and she needed some way to get by on her own.

And apparently the way you got by on your own around here was to be part of a guild. She’d spent the day walking from hall to hall, trying to decide what she could do that fit her skills, her mindset, and her previous loyalties... she’d gone around and around about it. She didn’t like this-- she wanted to tell them all to (fuck themselves), to stalk off and leave the city, to find a spaceport. Every planet had to have one, even one as backwards as this one, or maybe she could set up some kind of beacon for her ship to find.

But that would take time and money, neither of which she had. The way to get them? Work for one of these guilds.

The sight of people with bows and arrows practicing outside The Gazelle and Child originally made her roll her eyes. This planet really was backwards. She needed the heft of her rifle in her hands, the security of actual steel and gunpowder, not some piece of wood and string. It seemed like a toy, next to a good gun. They weren’t even a force bolt creation, like Inara’s beast of a bow, just simple tools that not even the worst backbirth would choose if they had a pistol handy.

Zoe turned to leave, again, thinking she might just have to head back to the Seven Titans to sign up there. At least they had weapons with some heft to them, even if it wasn’t her favorite way to fight, and didn’t seem to require any funny oaths or service to any kings. And as she turned, that was when she spotted her first gunner, heading out of one of the cabins with a long-range rifle resting across his shoulder... and then she finally smiled.
someonetocarry: (Default)

[personal profile] someonetocarry 2013-05-06 01:27 am (UTC)(link)
Here ya go, let me know if that works for ya:

[The communication spell focuses on Zoe’s sober face, the gem itself held in her hand out in front of her so there’s a good view of her expression, or lack of one. She doesn’t look too terribly pleased, perhaps, but then, she hasn’t looked too terribly pleased since she got here. Even less so now that she’s had to join one of those guild things, but at least that gives her access to this, and access to other people who aren’t from around here.]

So I guess we’re stuck here with a lotta bows an’ arrows an’ swords an’ the like. Guess nobody’s seen a spaceport or any ships to catch offworld?

[There isn’t a lot of hope in that, but she’s asking anyway.]

I’m from one of those ships. My crew’s gonna be missin’ me. Any information any of you might have’d be welcome. Anyone heard or seen anythin’, send me a wave.

[There’s a beat, as she remembers where she is, and then she adds:]

Or a call. Or a spell. Whatever you call ‘em here.

[She considers that one beat more, looking uncomfortable with the “magic” verbiage, then decides that’s enough to say and then turns off the feed without preamble.]
someonetocarry: (Default)

[personal profile] someonetocarry 2013-05-07 03:03 pm (UTC)(link)
Thanks kindly! I'll be using this account :)