NAME: Terra USERNAME: terraminuit CONTACT: terra2point0 / terraminuit CHARACTERS IN GAME: put N/A if none
IC
NAME: Your character's name. CANON: Shitsurakuen CANON POINT: Post-Canon AGE: 21 APPEARANCE: Pictured here PERSONALITY: Koharu embodies many of the so-called 'princess' ideals. She's pretty, kind-hearted, mothering, self-sacrificing, somewhat servile and a fairly good cook. While she doesn't trust easily persay, she trusts completely. She has faith in Sora and she takes a lot of her strength from that. She's clearly the type of girl who is destined to be a follower, not a leader. She likes helping others and takes a good measure of her self-worth from that. Her affection for those who help her is clear and she has no qualms about showing that affection. In fact she can be a bit too affectionate at times, but that has calmed down somewhat at her age. Time has lent her a more mature charm and a grace she lacked as a teenager.
She was caught up in Sora's quest for justice not because she has the determination to right wrongs, but because Sora does and she believes in Sora and her ideals with all her heart. Since Sora saved her, every action Koharu has taken has to further Sora's ideas and to make life easier for her. Whether that involves looking up things, cooking, cleaning or producing her weapon for Sora when she is fighting, she has devoted herself entirely to her knight and will always defend what Sora does. Not having her friends here to help will make her falter a bit, but she'll just dedicate that determination to her new friends and hope they can find a way home.
It doesn't mean that she won't instruct Sora as she gives direction and tries to make sure Sora is hurt as little as possible. She doesn't mind when the backlash hits her though, because the pain is for Sora and can be beared. Her only true fears were men and the power they exerted over her in Exa Clan. But slowly, she has gained the strength of will to stand up to them, to fight for herself as she did after Sora's weapons were captured. Though, it appears she didn't really learn much about standing up for herself. In the end, she even blames herself for the way she treated her original 'owner' and apologizes to him. Though perhaps, it was her own way of standing up for herself. She had feelings that she knew others wouldn't approve of and she knew he would react harshly to her kind words. That he would most likely think her silly or naive. She admits that feeling wanted by him, in that he kept battling Sora to win her back, was desirable. It made her happy--like perhaps beneath the cruel way he treated her there was a real sentiment. After all the pain he put her through, Koharu was somewhat attached to him too. She can take risks, small ones, if she believes that her feelings are important and need to be heard.
Once she trusts people, she makes friends fairly easily, looking for their good points. She can even be completely blind to the faults, preferring the idealized image. If a friend was putting up a smiling happy front, Koharu would accept it completely. That isn't to say that she lacks empathy. Familiarity with her friends finds the cracks in their facades and she wants to know how they feel and if she can help lift their moods. She forgives easily, preferring to trust others as allies rather than hold grudges. It's easier to forgive and push things to the past, as she generally loathes confrontations and harsh words. In fact she may completely lack the ability to hold a grudge, seeing as she forgave the boy who abused her as a student. PROJECTED CLASS: Merchant; While Koharu might be interested in a class that heals, like the oracle, a fear of holding others back from winning a mission or getting ahead in their classes will guide her towards a non-combat role. Being a merchant is similar enough to the jobs back home that she would settle into it easier than any other class. She would enjoy selling and interacting with people, though her nature would probably mean she wouldn't turn very much of a profit. This is role isn't set in stone though, as anyone guiding or pushing her in the game towards a particular class will probably have a significant effect on what she comes out as. One of her flaws is her likeliness to follow others and a dislike of saying no. OTHER: None!
Koharu Izaki | Shitsurakuen | Reserved
USERNAME:
CONTACT: terra2point0 /
CHARACTERS IN GAME: put N/A if none
IC
CANON: Shitsurakuen
CANON POINT: Post-Canon
AGE: 21
APPEARANCE: Pictured here
PERSONALITY: Koharu embodies many of the so-called 'princess' ideals. She's pretty, kind-hearted, mothering, self-sacrificing, somewhat servile and a fairly good cook. While she doesn't trust easily persay, she trusts completely. She has faith in Sora and she takes a lot of her strength from that. She's clearly the type of girl who is destined to be a follower, not a leader. She likes helping others and takes a good measure of her self-worth from that. Her affection for those who help her is clear and she has no qualms about showing that affection. In fact she can be a bit too affectionate at times, but that has calmed down somewhat at her age. Time has lent her a more mature charm and a grace she lacked as a teenager.
She was caught up in Sora's quest for justice not because she has the determination to right wrongs, but because Sora does and she believes in Sora and her ideals with all her heart. Since Sora saved her, every action Koharu has taken has to further Sora's ideas and to make life easier for her. Whether that involves looking up things, cooking, cleaning or producing her weapon for Sora when she is fighting, she has devoted herself entirely to her knight and will always defend what Sora does. Not having her friends here to help will make her falter a bit, but she'll just dedicate that determination to her new friends and hope they can find a way home.
It doesn't mean that she won't instruct Sora as she gives direction and tries to make sure Sora is hurt as little as possible. She doesn't mind when the backlash hits her though, because the pain is for Sora and can be beared. Her only true fears were men and the power they exerted over her in Exa Clan. But slowly, she has gained the strength of will to stand up to them, to fight for herself as she did after Sora's weapons were captured. Though, it appears she didn't really learn much about standing up for herself. In the end, she even blames herself for the way she treated her original 'owner' and apologizes to him. Though perhaps, it was her own way of standing up for herself. She had feelings that she knew others wouldn't approve of and she knew he would react harshly to her kind words. That he would most likely think her silly or naive. She admits that feeling wanted by him, in that he kept battling Sora to win her back, was desirable. It made her happy--like perhaps beneath the cruel way he treated her there was a real sentiment. After all the pain he put her through, Koharu was somewhat attached to him too. She can take risks, small ones, if she believes that her feelings are important and need to be heard.
Once she trusts people, she makes friends fairly easily, looking for their good points. She can even be completely blind to the faults, preferring the idealized image. If a friend was putting up a smiling happy front, Koharu would accept it completely. That isn't to say that she lacks empathy. Familiarity with her friends finds the cracks in their facades and she wants to know how they feel and if she can help lift their moods. She forgives easily, preferring to trust others as allies rather than hold grudges. It's easier to forgive and push things to the past, as she generally loathes confrontations and harsh words. In fact she may completely lack the ability to hold a grudge, seeing as she forgave the boy who abused her as a student.
PROJECTED CLASS: Merchant; While Koharu might be interested in a class that heals, like the oracle, a fear of holding others back from winning a mission or getting ahead in their classes will guide her towards a non-combat role. Being a merchant is similar enough to the jobs back home that she would settle into it easier than any other class. She would enjoy selling and interacting with people, though her nature would probably mean she wouldn't turn very much of a profit.
This is role isn't set in stone though, as anyone guiding or pushing her in the game towards a particular class will probably have a significant effect on what she comes out as. One of her flaws is her likeliness to follow others and a dislike of saying no.
OTHER: None!