DYSPROS MODS (
powergamer) wrote2013-04-02 04:34 pm
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bestiary
Here, you'll find a list of the creatures you're likely to encounter within Castle Dyspros. The monsters are ranked by their difficulty corresponding to the guild ranks. For an idea of the ranked monsters' difficulties, here's an idea:
If the character's rank is the same as the monster's rank...Monsters will spawn technically anywhere in the castle. It's very very rare for a rank 5 monster to show up on the lower floors, but not impossible! Similarly, as you go higher up in the castle, the lower ranked monsters will become less frequent. If you have any questions about the monsters, please comment here to ask rather than asking on the FAQ.Characters will be able to fight these monsters without much difficulty. An offensive character may have more trouble with a magical-based monster (and vice versa), but a well-prepared and diligent character could fight these monsters by themselves.If the character's rank is greater than the monster's rank...Characters will be able to fight these monsters with no difficulty. Even an inadequately prepared character won't find them to be much trouble, especially as the difference between ranks increases.If the character's rank is one less than the monster's rank...Characters will have to group with other characters to fight these monsters. Even a well-prepared and diligent character will be unable to fight them alone and will have to seek help.If the character's rank is two or more less than the monster's rank...Characters will be unable to fight these monsters, even in a group. Even if a rank 1 character were to tag along with a group of rank 5 characters, they would find themselves targeted and wouldn't be able to progress until they rank up.
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physical |
magic |
physical + magic |
magic |
magic |
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physical |
magic + status |
status |
physical + status |
physical |
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magic |
magic |
magic |
physical |
status |
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physical |
magic |
physical |
physical + status |
physical |
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magic |
physical + magic |
status |
physical + magic |
physical |
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physical + status |
magic |
physical |
physical |
physical |
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physical |
magic |
physical |
physical |
physical + magic |
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magic |
magic + status |
magic |
physical |
physical |